Aiko was originally started in 2015 as a pet companion app that would help motivate you to get out and take a walk. The entire gameplay loop was around how many steps you took. Not only did it work on the phones, but it also paired with the Apple Watch in order to create a more "on the go" experience. The app was developed in X-code. Unfortunately the project was canceled and never made it to market.
As the only 3D artist, my key responsibilities on this project were rigging, animation, texturing, modeling, particle effects and concepting. Below you can see many of the animations that were in the app or were used for promotional purposes.